AI Insights · Timothy · June 2022
Top 5 Co-op Games Performance in Germany Q2 2022
Discover how the top 5 co-op games performed in Germany during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 co-op games on a unified platform in Germany showcased varying trends in downloads, revenue, and active users. Below, we explore the performance of Diablo Immortal, Roblox, Apex Legends Mobile, Clash of Clans, and Brawl Stars.
Diablo Immortal from Blizzard Entertainment saw a significant initial spike in weekly downloads, starting at 359K in the first week of its release and then tapering off to 30K by the end of June. The game's weekly revenue followed a similar pattern, peaking at approximately $760K in the first week of June before stabilizing around $365K towards the end of the month. Weekly active users decreased from 353K to 175K over the same period.
Roblox, developed by Roblox Corporation, maintained a steady performance throughout Q2. Weekly downloads hovered around the 35K to 52K range, while weekly revenue showed a slight decline from $371K at the end of March to $243K by mid-June, before rising again to $303K in the last week of June. The game consistently engaged a large audience, with weekly active users increasing from 1.8M to nearly 2M.
Clash of Clans by Supercell exhibited notable fluctuations in both revenue and active users. Weekly revenue ranged from $371K to over $1M, with notable peaks in early May and late June. Downloads remained relatively stable, averaging around 30K to 40K per week. Weekly active users showed a slight decline from 4.5M to 4.2M over the quarter.
Apex Legends Mobile, published by Electronic Arts, experienced a sharp decline in both downloads and active users after its initial launch week. Downloads dropped from 281K in mid-May to just 11K by the end of June. Similarly, weekly active users decreased from 272K to 79K. Revenue also saw a downward trend, starting at $55K in mid-May and falling to $12K by the end of June.
Brawl Stars, another title from Supercell, maintained a more consistent performance. Weekly downloads remained steady, ranging from 24K to 35K. Revenue peaked at $596K in early May and then stabilized around $200K to $270K. Weekly active users saw a gradual decline from 1.1M to 1M throughout the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the co-op gaming market in Germany. For more in-depth analysis and data, visit Sensor Tower.